Interface: Round
types/v3-matches.Round
Table of contents
Properties
Properties
bomb_defused
• bomb_defused: boolean
Defined in
bomb_planted
• bomb_planted: boolean
Defined in
defuse_events
• defuse_events: Object
Type declaration
Name | Type |
---|---|
defuse_location? |
PlayerLocation |
defuse_time_in_round? |
number |
defused_by? |
{ display_name : string ; puuid : string ; team : "Red" | "Blue" } |
defused_by.display_name |
string |
defused_by.puuid |
string |
defused_by.team |
"Red" | "Blue" |
player_locations_on_defuse? |
PlayerLocationOnEvent [] |
Defined in
end_type
• end_type: "Eliminated"
| "Bomb defused"
| "Bomb detonated"
| "Round timer expired"
| "Surrendered"
Defined in
plant_events
• plant_events: Object
Type declaration
Name | Type |
---|---|
plant_location? |
PlayerLocation |
plant_site? |
"A" | "B" | "C" |
plant_time_in_round? |
number |
planted_by? |
{ display_name : string ; puuid : string ; team : "Red" | "Blue" } |
planted_by.display_name |
string |
planted_by.puuid |
string |
planted_by.team |
"Red" | "Blue" |
player_locations_on_plant? |
PlayerLocationOnEvent [] |
Defined in
player_stats
• player_stats: { ability_casts
: { c_cast?
: number
; e_cast?
: number
; q_cast?
: number
; x_cast?
: number
} ; bodyshots
: number
; damage
: number
; damage_events
: { bodyshots
: number
; damage
: number
; headshots
: number
; legshots
: number
; receiver_display_name
: string
; receiver_puuid
: string
; receiver_team
: "Red"
| "Blue"
}[] ; economy
: { armor
: { assets
: { display_icon?
: string
} ; id?
: string
; name?
: "Heavy Shields"
| "Light Shields"
} ; loadout_value
: number
; remaining
: number
; spent
: number
; weapon
: { assets
: { display_icon?
: string
; killfeed_icon?
: string
} ; id?
: string
; name?
: Weapon
} } ; headshots
: number
; kill_events
: KillEvent
[] ; kills
: number
; legshots
: number
; player_display_name
: string
; player_puuid
: string
; player_team
: "Red"
| "Blue"
; score
: number
; stayed_in_spawn
: boolean
; was_afk
: boolean
; was_penalized
: boolean
}[]
Defined in
winning_team
• winning_team: "Red"
| "Blue"