Interface: KillEventMatch
types/v3-matches.KillEventMatch
Hierarchy
-
↳
KillEventMatch
Table of contents
Properties
- assistants
- damage_weapon_assets
- damage_weapon_id
- damage_weapon_name
- kill_time_in_match
- kill_time_in_round
- killer_display_name
- killer_puuid
- killer_team
- player_locations_on_kill
- round
- secondary_fire_mode
- victim_death_location
- victim_display_name
- victim_puuid
- victim_team
Properties
assistants
• assistants: { assistant_display_name: string ; assistant_puuid: string ; assistant_team: "Red" | "Blue" }[]
Inherited from
Defined in
damage_weapon_assets
• damage_weapon_assets: Object
Type declaration
| Name | Type |
|---|---|
display_icon? |
string |
killfeed_icon? |
string |
Inherited from
KillEvent.damage_weapon_assets
Defined in
damage_weapon_id
• damage_weapon_id: string
Inherited from
Defined in
damage_weapon_name
• Optional damage_weapon_name: Weapon
Inherited from
Defined in
kill_time_in_match
• kill_time_in_match: number
Inherited from
Defined in
kill_time_in_round
• kill_time_in_round: number
Inherited from
Defined in
killer_display_name
• killer_display_name: string
Inherited from
Defined in
killer_puuid
• killer_puuid: string
Inherited from
Defined in
killer_team
• killer_team: "Red" | "Blue"
Inherited from
Defined in
player_locations_on_kill
• player_locations_on_kill: PlayerLocationOnEvent[]
Inherited from
KillEvent.player_locations_on_kill
Defined in
round
• round: number
Defined in
secondary_fire_mode
• secondary_fire_mode: boolean
Inherited from
Defined in
victim_death_location
• victim_death_location: PlayerLocation
Inherited from
KillEvent.victim_death_location
Defined in
victim_display_name
• victim_display_name: string
Inherited from
Defined in
victim_puuid
• victim_puuid: string
Inherited from
Defined in
victim_team
• victim_team: "Red" | "Blue"